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	<title>Comments on: Berninger: Twilight for Telephone Networks</title>
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	<description>An outcome-driven leader, proven technology product developer, and  marketer with over 20 years of hands-on experience including start-up, small and large business environments, and the board room. This is my blog.</description>
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		<title>By: Frank Miller</title>
		<link>http://www.saunderslog.com/2008/06/26/berninger-twilight-for-telephone-networks/#comment-6925</link>
		<dc:creator>Frank Miller</dc:creator>
		<pubDate>Thu, 26 Jun 2008 16:12:33 +0000</pubDate>
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		<description>Interesting.  I&#039;ve wondered the same thing over time.  However, I keep coming up with two words that make me think this might take a lot longer, quality and reliability.  The inherently unreliable nature of IP is the Achilles heel of VoIP.  And I&#039;m starting to wonder whether its what is generally referred to as a physics problem, i.e. one that you may not be able to overcome.  No carrier will hang their hat on VoIP until this can be solved.  And there&#039;s really only two ways to do it, buffer or manage bandwidth end-to-end.  Buffering has limits due to the added delays introduced.  It can&#039;t solve the problem by itself.  Managed bandwidth looks a lot like the current phone system, so why should they go away from it?  Features can be done in either network and the 64K channel has not proven to be enough of a limitation as yet.  I just see this taking a lot longer than anyone I&#039;ve ever heard speak about it predicts... </description>
		<content:encoded><![CDATA[<p>Interesting.  I&#039;ve wondered the same thing over time.  However, I keep coming up with two words that make me think this might take a lot longer, quality and reliability.  The inherently unreliable nature of IP is the Achilles heel of VoIP.  And I&#039;m starting to wonder whether its what is generally referred to as a physics problem, i.e. one that you may not be able to overcome.  No carrier will hang their hat on VoIP until this can be solved.  And there&#039;s really only two ways to do it, buffer or manage bandwidth end-to-end.  Buffering has limits due to the added delays introduced.  It can&#039;t solve the problem by itself.  Managed bandwidth looks a lot like the current phone system, so why should they go away from it?  Features can be done in either network and the 64K channel has not proven to be enough of a limitation as yet.  I just see this taking a lot longer than anyone I&#039;ve ever heard speak about it predicts&#8230;</p>
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